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Please select the appropriate seminar track: Content
| Career | Platforms
Speakers - Career Track
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Markus
Mäki |
Seminar |
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With a 7 year experience on game industry, Markus is one of the founding
members of Remedy Entertainment. With some background in Future Crew,
he's also worked at MadOnion.com on half a dozen commercial demos, including
Final Reality, the 3DMark benchmarks plus demos for ATI, NVIDIA and Intel.
He currently works as the project lead on Remedy's next title, Max Payne
2.
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Jani
Kajala |
Seminar |
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Jani has been a programmer in the game industry since -96. Before founding
Cat Mother Ltd., a new game development
studio located in Helsinki, Jani worked for two years programming Max
Payne and MAX-FX tech. Before that, Jani was the lead programmer of
Thrust Twist and Turn, the first-ever 3D game developed in Finland which
made it to the commercial distribution.
Jani has also background in demoscene, dating back to -92.
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Pekka
Ruusunen |
Seminar |
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Pekka has over 15 years of experience of entrepreneurship in the IT
sector. He has been a founder or co-founder of six IT companies. Currently
he is President of Distocraft Oy and Chairman of the Board and partner
of Widene Oy and Kaflex Oy.
He has also been a venture capitalist for a period. Currently he serves
as Chairman of the Finnish Software Entrepreneurs Association and as Chairman
of the SPIN technology program of TEKES (National Technology Agency).
Pekka is a frequent speaker and chairman at various IT seminars and events.
Finnish Software Entrepreneurs Association is a networking forum for
people driving the Finnish software industry. The mission of the association
is to generate more success stories and boost the Finnish software industry.
This is accomplished by helping the entrepreneurs network to their
peers, to local and international partners and to the public sector. The
association also serves as the voice of the software entrepreneurs towards
the society. The 180 members set an example for future entrepreneurs.
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Mikko
Miettinen |
Workshop |
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Mikko has been working in the game industry since 1992. He has worked
as a designer/programmer on following games:
Alien Incident (PC), DropMania (PC), Puzzle Station (PC) and Rampage Puzzle
Attack (GBA).
Mikko founded Ninai Games in 1998.
Company |
Ninai
Games |
Position |
CEO, founder |
Homepage |
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Email |
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Scene alias |
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Paul
Bragiel |
Seminar |
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<Bio not yet available>
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Ilari
Kuittinen |
Seminar |
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Ilari Kuittinen, 32, co-founder and CEO of Housemarque is one of the
pioneers in the game development business in Finland. He founded Housemarque
with Harri Tikkanen early 1995 and has since then been in charge of the
business administration of the company. As the CEO of the company, Ilari
has seen all the aspects of running a game development company including
negotiating game publishing agreements and dealing with developer publisher
relationship. Housemarque is currently an internationally known game development
company working on an Xbox console title "Transworld Snowboarding"
published by Infogrames under Atari brand.
Several years of experience as an entrepreneur in the game development
business has given Mr. Kuittinen a good understanding of the game industry
as a whole.
Before co-founding Housemarque Mr. Kuittinen founded Terramarque in 1993,
a predecessor to Housemarque, which was one of the first companies specializing
in game development in Finland.
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Veli-Pekka
Kestilä |
Seminar |
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Veli-Pekka Kestilä works nowdays as CEO of Red Sector Inc, which
plan is to make games for handconsoles. Before this he has worked in Cellphone
industry and founded small ISP at Northern Finland. In demoscene side
he was one of the organisers of Abduction parties.
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